Sakurai Talks Fighter Reveal Trailers Pt.II
In his latest column in Weekly Famitsu magazine, Masahiro Sakurai talks more about making fighter reveal trailers in Super Smash Bros. Ultimate. Go here to read part one. Sakurai says that a great number of people are required to put together the gameplay parts of the trailer and he wishes for the footage to be as close as possible to the final build. People working on the game are usually responsible although sometimes members of the Mario Club help out.
The gameplay parts aren’t fully planned like the CG parts are. Having the sound effects and music work is hugely important. Sakurai says the CG parts are expensive but feels it is worth it, although the last DLC didn’t include any. Sakurai finishes by saying he is “deeply grateful” to work on the trailers.
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