Screenshots, artwork, box art, and promo video for the Harvest Moon: Friends of Mineral Town remake (called ‘Bokujou Monogatari Saikai no Mineral Town’) which releases for Nintendo Switch in Japan on 17 October priced at ¥6,264. The official website is also now open! Preorders will soon open here – use the code JPNINTENDO for 5% off!
1st reviewer: The gameplay sensation is the same like the usual Story of Seasons. It has a higher affinity with Doraemon than I thought, so even if you feel something off, I think you will get used to it right away. This has the best visuals in the series, with beautiful backgrounds presented with pale colors. I got impatient because I could launch many cheats by using the Secret Gadgets from the beginning, but the usable variety [of the Gadgets] gets added gradually which made me excited. Although I may say it can’t be helped, the lack of romance features might affect the motivation for some people. 8
2nd reviewer: The farming life which crosses Doraemon’s world setting with Story of Seasons’ systems has an outstandingly good atmosphere. Being able to conveniently use Secret Gadgets during work and livelihood is also good. Although I kind of feel like some parts like controls and UI could have seen a bit more improvements, we get to work bit by bit on moving around various places and collect items other than raising crops, which gives an appeal of wanting to continue playing for an extended time. The animals are cute, and they also give happiness when being cared for and interacted with. 9
3rd reviewer: Doraemon and other characters are blending into the watercolour-like CG, which warms up the mood. The game cycle is the same as Story of Seasons series, but the key point is on the story development of retrieving Secret Gadgets with events triggered by improving friendships with people, not romance. The story progression is rather slow, and you don’t get the Secret Gadgets immediately either, but once you’ve obtained them, they’ll give benefits making movements and farming works easier. I wish there were a bit more variations to the people’s quotes. 8
4th reviewer: The game elements are easy for even beginners to come in, with the story using the national character [Doraemon] as its subject, and also every kind of presentations that have a very wide frontage. The composition where the story progresses from Nobita’s perspective made me addicted like watching a new Doraemon movie. While there are no romances or marriage events, the new Secret Gadgets give a good taste as accents. It is good at explaining things and guiding players, but on the other side, the overall tempo is too loose which is also irritating. 9
The current line-up of Nintendo Switch games scheduled to release in Japan this week including the pictured new Story of Seasons entry Doraemon Nobita no Bokujou Monogatari, the three Nintendo Switch Online games, the shoot ’em up Radirgy Swag, and more. Check out the full list with prices, artwork, and descriptions below…
Japanese TV commercial for Doraemon Nobita no Bokujou Monogatari (Doraemon Story of Seasons) featuring actress Hana Sugisaki, along with the making of. The game launches next week (13 June) in Japan. Preorder here and use the code JPNINTENDO for $3 off.
Back page magazine advert for Doraemon Nobita no Bokujou Monogatari (Doraemon Story of Seasons) taken from the latest issue of Weekly Famitsu. Order physical copies of the magazine here and use the code JPNINTENDO for $3 off!
This week’s Japanese Nintendo Switch eShop demos include the pictured Doraemon Nobita no Bokujou Monogatari (Doraemon Story of Seasons), Yumeutsutsu Re:Master, Omori Gourmet Shokudo (Cafeteria Nipponica), and Brawlout which released yesterday. Introduction video for the Doraemon Story of Seasons demo added below…
Preloads are now live for Doraemon Nobita no Bokujou Monogatari (Doraemon Story of Seasons) on the Japanese Nintendo Switch eShop. The full game launches on 13 June, priced at ¥6,588, requiring 834 MB, and supporting Japanese only. A demo has also been confirmed -but undated- for Japan, with a western localisation coming later this year. Preorder the packaged version here and use the code JPNINTENDO for $3 off. Introduction video for crops added below.
Bandai Namco Entertainment will publish a demo version of Doraemon Nobita no Bokujou Monogatari (Doraemon Story of Seasons) on the Japanese Nintendo Switch eShop. No date has been finalised although the full game releases on 13 June 2019. Thanks to Ryokutya.
Bandai Namco Entertainment have announced that Doraemon Story of Seasons will be coming to Nintendo Switch and PC in the West this Autumn. The game releases in Japan on 13 June as Doraemon Nobita no Bokujou Monogatari. Announcement trailer added below…
Bandai Namco Entertainment have announced that Doraemon Nobita no Bokujou Monogatari (Doraemon Story of Seasons) will release for Nintendo Switch on 13 June 2019 priced at ¥6,588. Preorder here and use the code JPNINTENDO for $3 off. Check out the box art here and new promo videos and TV commercials below…
Bokujou Monogatari (Story of Seasons) and Rune Factory Producer Yoshifumi Hashimoto has left his roles of Executive Officer and Chief Creative Officer role at Marvelous Inc. to start HAKAMA Inc. who are a subsidiary of Marvelous. Hashimoto is currently working on Dragon Marked For Death but it is unknown whether he will work on the Story of Seasons title announced for Nintendo Switch back in 2017. Many thanks to naruki.
Bokujou Monogatari: Futago no Mura+ (Story of Seasons: The Tale of Two Towns) is now available to pre-load on the Japanese 3DS eShop priced at ¥4,298 with the full game releasing on 14 December. Pre-order a retail copy here and add JPNINTENDO at checkout for $3 USD off!
Marvelous have announced an updated ‘plus’ version of the DS game Bokujou Monogatari: Futago no Mura (Harvest Moon: The Tale of Two Towns) for Nintendo 3DS releasing on 14 December 2017 priced at ¥4,298 adding StreetPass functionality and choosing between liking animals or fish at the start of the game. The game is unconfirmed for localisation where it would undoubtedly become Story of Seasons: The Tale of Two Towns.
The Japanese 3DS Theme Shop has been updated with a Story of Seasons: Trio of Towns theme (pictured above) and Aggressive Retsuko, Tomomi Itano ‘OMG’, DanMachi (Is It Wrong to Try to Pick Up Girls in a Dungeon?) and Funi Funi Marshmallow themes (pictured below)…
Preface: Firstly, this is not a review despite the header but just my impressions from a few hours gameplay. Secondly, I’ll stick to the western name here as the Japanese name (Bokujou Monogatari: Mitsu no Sato no Taisetsu na Tomodachi) is just a little too much. I usually prefer to use the Japanese name but will make exceptions for official western titles (and not home-made translations such as the earlier ‘Cherished Friend of Three Towns’ carp or Nintendo Everything’s recent name for the new Battle For Money game – ‘Super Battle for Money: The Ultimate Ninja and Battle Player’s Top Decisive Battle!’ – really? REALLY?!). Thirdly, I’ve not played a Story of Seasons/Harvest Moon for a handful of years so please bear with me!
One thing I like about Story of Seasons is the lack of customisations thus the simplicity in starting up. Hellos to your new family soon become goodbyes and you start up your own ranch. Trio of Towns looks a little Western-y than previous entries. Chat to a few peeps, name your ranch (Vagina Ranch) and you’re soon given 2,000G although you have to be quite frugal. Speculate to accumulate if you will. To those a little rusty with harvest mooning or to those who aren’t experts in Japanese (check and check for me) then it may take a few in-game calendar days to find your feet, but then things soon become as familiar as ever. With that familiarity becomes addictiveness and chores become anything but.
It’s difficult to ascertain just how good Trio of Towns actually is in similar ways to just how good Animal Crossing: New Leaf is in relation to its previous versions. Graphically it’s great with subtly impressive stereoscopic 3D effects. The controls are simple enough even if you don’t understand the language (most of the menus are logical if a little text heavy upon occasion). I’m sure I’ll invest tens more hours into the game as I want a boy in a duck onesie, a doggie, a cow, a Toad outfit and quite a bit more G then I currently have (I’m down to a little over 1,000!) but that’ll take a lot of perseverance. I’ll check back with my progress at some point this weekend!