The Splatoon 2 team list the games they love 

In the latest issue (187) of GamesTM magazine, the Splatoon 2 development team were asked what games they love: Director Yusuke Amano’s shortlist consisted of over 30 (!) games with the Nintendo games including ‘Mother’ (“I wrote an essay in high school with the first-generation Mother strategy guide”), ‘Perfect Dark’ (“I played all night in my university days”) and ‘The Legend of Zelda: Link’s Awakening’ (“It’s perfect”).

Producer Hisashi Nogami narrowed it down to just four games with ‘The Legend of Zelda’ (“I cleared about 30 times front to back”), ‘The Legend of Zelda: Breath of the Wild’, ‘Virtua Fighter 2’ (“I don’t know how many hundreds of hours I spent practicing multiplayer and midair combos”) and ‘Diablo’ (“For about a year and a half, I went into the dungeons once in the morning and twice at night searching for rings and swords”).

Finally, Producer Shintaro Sato chose just three games: ‘Lode Runner’ (“I preferred creating weird stages in Edit mode over clearing the provided stages. The stage that I created that I liked most was a stage that had only one enemy robot at the beginning but increased to three robots after collecting all the gold”), ‘After Burner Climax’ (“This game allowed me to stop thinking about everything and feel refreshed”) and ‘The Orange Box: Team Fortress 2’ (“I think this was the trigger for me noticing the appeal of shooter games based around completing an objective”).


Check out Yusuke Amano’s full list of games and the actual interview in Issue 187 of GamesTM at newsstands and on the App Store and Google Play now. You can subscribe to the magazine here. Images taken from Nintendo UK.

Please support Japanese Nintendo

Nintendo say ‘no need for concern’ with Splatoon 2 voice chat

In an interview with the latest issue (187) of GamesTM, the Splatoon 2 development team help dispel any fears of online abuse from voice chat being added to the upcoming Online Lobby & Voice Chat app (due this Summer). Director Yusuke Amano says “There is no need for concern” and explains “The reason we included voice chat is because we wanted users who already know each other to enjoy the game more deeply using a communication tool that’s linked to the game.” Producer Hisashi Nogami adds “Voice chat can only be used when playing with someone you know, such as in private matchmaking; voice chat with someone you don’t know in random matchmaking won’t happen.”

In other highlights from the interview: Producer Shintaro Sato reveals that we can expect a better integration of unlocks from both the Hero, Battle and Salmon Run Modes: “You can utilise in multiplayer mode the things achieved in Hero Mode even more than the previous game, and conversely you can also utilise in Hero Mode what you achieve in multiplayer mode, so please look forward to that.” Check out the full interview at newsstands and on the App Store and Google Play now including what Shigeru Miyamoto thought of the squid characters “He seemed quite happy with them” and so much more! Subscribe here.

//platform.twitter.com/widgets.js