Back page magazine advert for Doraemon Nobita no Bokujou Monogatari (Doraemon Story of Seasons) taken from the latest issue of Weekly Famitsu. Order physical copies of the magazine here and use the code JPNINTENDO for $3 off!
Dragon Quest XI Sugisarishi Toki o Motomete S (Switch) – 345
Fire Emblem Fuuka Setsugetsu (Switch) – 332
Doubutsu no Mori (Switch) – 325
Pocket Monsters Sword／Shield (Switch) – 321
Yokai Watch 4: Bokura wa Onajikara o Miage Tale (Switch) – 143
Super Mario Maker 2 (Switch) – 141
Zelda no Densetsu: Yume o Miru Shima (Switch) – 130
Ushiro (Switch) – 129
Shin Megami Tensei V (Switch) – 122
Bayonetta 3 (Switch) – 114
Rune Factory 5 (Switch) – 67
ASTRAL CHAIN (Switch) – 50
Jikkyou Powerful Pro Yakyuu (Switch) – below 50
DAEMON X MACHINA (Switch) – below 50
Luigi Mansion 3 (Switch) – below 50
Doraemon Nobita no Bokujou Monogatari (Switch) – below 50
Notes: Period counted 09 – 15 May. Dragon Quest XI S is still number one! No new entries this week. Ushiro is number one in the Newcomers chart with 491, DAEMON X MACHINA, Jinrui no Minasama he, and ASTRAL CHAIN are #7-9 with 93, 92, and 67. Taken from this week’s issue of Weekly Famitsu which you can buy here (use the code JPNINTENDO for $3 USD off).
New Super Mario Bros. U Deluxe (Switch) – 5,087 / 616,477
Splatoon 2 (Switch) – 4,524 / 3,067,711
Zelda no Densetsu: Breath of the Wild (Switch) – 4,518 / 1,319,464
Yoshi Craft World (Switch) – 4,068 / 134,812
Notes: data thanks to Famitsu. Nintendo Switch hardware is at 32,564 for the week and Nintendo 3DS is at 2,529. Team Sonic Racing releases next week along with both Assassin’s Creed III Remastered and Biohazard Origins Collection. The full Nintendo-only data will soon be available at this link.
This week’s issue of Weekly Famitsu magazine will have new information on the upcoming Square-Enix／Tokyo RPG Factory game Oni no Naku Kuni (Oninaki) with the protagonist, Kagachi, able to choose and switch anytime from the following characters that’ll act as his weapon: Aisha (Sword), Zarb (Spear), Will (Axe), Deea (Crossbow), and Izana (Scythe). Teaser scan below. Thanks to BlackKite.
1st reviewer: The sensation of running through undulated courses, with extreme speed using drifts and boosts that are easy to control, feels good even if you’re not a Sonic fan. In this solidly created action race with regular features properly held in, this game’s unique feature is Team Battle where 3 people go on racing in a group, which adds into the feedback and sense of unity that can’t be tasted anywhere else. Being able to taste this feeling on co-op plays with not only obviously people but also with computer is great indeed. 9
2nd reviewer: Including a team battle system in a racing game is ground-breaking. Starting with the Line Boost which speeds up each other, the Touch Dash which can quickly recover spun partners, transferring items and many more chancs to cooperate during races; the more you cooperate the more merits the team will have, which is good. The format of competing rankings as a team is a structure that can be enjoyed with a broad range of people which is good. The controls are also easy to grasp, and the drifting etc are also exhilarating. 9
3rd reviewer: The compatibility between Sonic series – which has an exhilarating sense of sprinting – and racing game is simply perfect. Cooperative features like sharing items with teammates and helping each other to speed up provide a uniquely different fun factor. I’m grateful to the AI which matches up to the player’s level and contest positions until the end. A lot of hindrances will come from behind, so other than switching views through a button, I wish there were also a back mirror somewhere in the broad screen. 8
4th reviewer: Performing team cooperation controls like drifting that absorbs right in the line and sharing Wisps (items) during a race itself is fun. While the mini-game styled missions give an accent while progressing through Story Mode, they require a very serious walkthrough. The pleasant BGMs which arranged legacy Sonic series musics ought to immerse fans from the Mega Drive era in deep emotions. 8
Total score: 34/40
Target Audience: Fans of Sonic series. Families that have little children. People who like racing games.
Average Playtime Estimate: 15~20 hours to clear Team Adventure Mode