Hako Boy!& Hako Girl! Review

1st reviewer: I’m surprised at so many ways to pull out puzzle solutions using boxes such as Throwing, Pulling, Jumping and more. Even the same stage has a wide variety of solving methods, and two-player co-op get hyped with playing while speaking with each other. The threshold is low if you just want to clear, but if you want to aim for minimum moves it becomes stoic. With 270 types of stages, a part where you play with rectangular boxes, Balloon Challenge and more, this has a full volume which is also good on the cost performance. 8

2nd reviewer: It’s fun as usual on discovering methods to solve puzzles and with the minimum moves. On top of the appearance of new Box Techniques, they’ve also prepared a mode where you can play co-op, thus adding new techniques that are possible by moving two characters, giving more depth into the puzzles. Other than being able to see hints at each places, you can also enhance movements and number of boxes that can be generated with aid items, so it has a proper follow-up. There is also a post-clear mode, so I’m glad with the volumey content. 8

3rd reviewer: It is economical to have this much volume with this price. Skills and gimmicks are added incrementally, inheriting the series’ strong points such as continuing to challenge without getting bored and multiple correct methods. The co-op mode can even be enjoyed alone; each of them can become replacement boxes, or both of them have to reach the goal; I was able to play the same stage with a fresh feeling. Items get added so it becomes harder to get stuck which makes me feel at ease. 8

4th reviewer: The fun of challenges in clearing stages with minimum steps by making use of fortuities such as slight mis-positionings while calculating thoroughly is still unchanged from past titles, and this is also filled with features for fans such as collection and storyline. It’s also a good thing that they’ve prepared aid items with cheat-like abilities for people who are poor with puzzles. The co-op mode does feel economical as it can be enjoyed by either having one person lead or two people consulting each other. 7

Total score: 31/40


Review originally appeared in Weekly Famitsu magazine, and is translated by BlackKite. This translation is © Copyright  Japanese Nintendo. Please link to the Japanese Nintendo website (https://japanesenintendo.com/) at the top of the review if posting elsewhere.

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Box Boy! + Box Girl! Magazine Advert

Full page magazine advert for Hako Boy!& Hako Girl!(BOX BOY! + BOX GIRL!) taken from the latest issue of Weekly Famitsu. Order physical copies of the magazine here and use the code JPNINTENDO for $3 off!

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Box Boy & Box Girl Demo UPDATED

Nintendo have just published a Hako Boy!& Hako Girl!(Box Boy! + Box Girl!) demo on the Japanese Nintendo Switch eShop. The full game is also available to preload priced at ¥1,200, requiring 543 MB, and supporting English.

Edit: the demo is also availble in North America and Europe! Introduction video added below with the official website also now open.

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Gabbuchi Demo Available

Hand have released a demo for the Box Boy-clone Gabbuchi on the Japanese Nintendo Switch eShop with the demo coming to North America on 06 April, and then Europe and Australia on 18 April. This week’s other demos include SCRAP RUSH!! from Acquire and Croc’s World from Sprakelsoft. Thanks to Naruki.

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Nintendo Turn Kirby Square For April 1st!

Nintendo’s first April Fools’ Day joke is to turn Kirby square. They have also altered the artwork for the past two games. Qbby has followed up with turning round! Obviously this is not a permanent fixture. Pictures below…

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Box Boy + Box Girl Trademarks

HAL Laboratory Inc. have applied for trademarks in Japan for both ハコボーイ!&ハコガール!(Hako Boy! & Hako Girl!) and BOXBOY! + BOXGIRL! for purposes including game software for home videogame machine and game software for smartphone. Actual applications added below…

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Gabbuchi Announced For Switch

h.a.n.d. have announced the action puzzle game Gabbuchi for release on the Nintendo Switch eShop in Japan next week (31 January) priced at ¥800. The game sees you play Gabbuchi and eat blocks of the same colour to clear the level. Gabbuchi can change colour whilst navigating theough the game’s 180 levels, with a level-editing feature ensuring replay value. English language is also confirmed. Thanks to naruki. Trailer added below…


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Hako Boy! 2.5th Anniversary Sale coming to Japan 

With Kirby recently celebrating his 25th Anniversary, Hako Boy is about to celebrate his 2.5th Anniversary! Nintendo will be holding an eShop sale from 15 July until 6 August with all three titles 25% off:-

  • Hako Boy! (BoxBoy!) ¥680 → ¥510
  • Hako Boy! Mouhito Hako (BoxBoxBoy!) ¥680 → ¥510
  • Sayonara! Hako Boy! (Bye-Bye BoxBoy!) ¥680 → ¥510

In addition, during the period there will be a Hako Boy! 2.5th Anniversary theme available on My Nintendo for 20 Gold Points (or from the Theme Shop for ¥200). Trailer for the theme added below…


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