Astral Chain Review
1st reviewer: The presentation is flashy, cool, and meaty, I got continuously pulled in even from the introduction. The beautiful graphics are top-notch, and the science fiction police story is also interesting. The investigation part using “Legion” makes my senses tingling on finding out what happened, and I also become addicted in purifying areas despite them looking plain. The battles make use of the background setting which is connected by chains, I felt really good in controlling them. I’m also glad with the customization in the Guardian mode. 9
2nd reviewer: The “Dual Action” is interesting as you fight by controlling the protagonist while using “Legion” to control important places. By switching Legions and weapons, you can split the usage of various battle styles which is fun. Actions using the “Chain Bind” which uses chains that connect Legions also give a good accent. The content is not completely devoted to battles, as you can also use Legions for investigations which is good. Being able to have 2-player co-op is also awesome. 10
3rd reviewer: The protagonist has a position like a beast tamer who controls “Legion”, but as you fight together, you will think of them as reliable buddies. As you use the Legion chains, launching attacks at the perfect timing is extremely exhilarating. Each and every action is very cool. Each Legion has its own characteristic, so you’d fight while switching between them depending on the enemies and stage gimmicks which is also fun. Using Legions in not only battles but also scene investigations is also somewhat different and interesting on its own. 9
4th reviewer: The all-direction method of creating [the game] that assumes a broad range of player base is awesome. You can adjust the play style (difficulty) in detail based on your skills, so even if you’re bad at action games you can taste the mood of becoming good in them. The “Chain Actions” are also fresh, as they can be used in not only battles but also investigations which make them interesting. Although I felt a bit of complexity in the controls, the presentation is overally good with a sense of presence, so I got excited just by holding the controller. 9
Total score: 37/40
Review originally appeared in Weekly Famitsu magazine, and is translated by BlackKite. This translation is © Copyright Japanese Nintendo. Please link to the Japanese Nintendo website (https://japanesenintendo.com/) at the top of the review if posting elsewhere.