Mario Tennis Ace Update Now Live

Nintendo have updated Mario Tennis Ace to Ver.1.2.0 with a huge number of changes including adding Full (6-game, 1-set match) to Free Play and Swing Mode, retry missions without returning to the world map in Adventure Mode, improvements to Toad, Toadette and Wario, nerfings to Bowser Jr. and Waluigi, plus so much more. Full patch notes below…

Game Balance Updates

  • We have increased the minimum energy level used for a Zone Shot serve from 25% to 30%. 33% energy is still needed in order to trigger the shot.
  • We have shortened the distance a character is pushed back when returning a shot that pushes the opponent to the back of the court, such as a Max Charge Shot. The player can reduce the impact of being pushed back by returning a Topspin and Lob with a Slice, a Slice with a Topspin, and a Flat with a Flat.
  • We have adjusted the way the ball bounces back when hitting the center mast on the Savage Sea court.

Additional Settings

  • Options: Players can now switch the controls of Trick Shots to use only the Right Stick. When holding the Joy-Con sideways, you can complete a Trick Shot by pressing up on the directional buttons (or the Y button) twice, regardless of the settings.
  • Free Play: You can now choose Stadium Only when entering search conditions when searching for players online via Invite Anyone.
  • We have added Full (6-game, 1-set match) to Free Play and Swing Mode.

Changes to Adventure Mode

  • It is now possible to retry a mission without returning to the world map after failing.
  • You can now retry a mission while from the pause menu without quitting the mission.
  • How to Play: It is now easier to hit a Block during the tutorial.
  • Forest Practice Court: We have adjusted the charge amount of the opponent’s Charge Shot.
  • Detour: We have adjusted the charge amount of the opponent’s Charge Shot and likelihood of using a Zone Shot.
  • Savage Sea: We have adjusted the charge amount of the opponent’s Charge Shot and likelihood of using a Zone Shot.

Changes to Swing Mode

  • Rally Challenge: The Smash Point will not appear during Rally Challenge in Swing Mode.
  • The image showing how to hold the Joy-Con is now a video demonstrating how to hold it.

Fixes to Online Tournament Ratings

  • Your rating will no longer go up when you lose a match.
  • If the software is forcibly closed during a match, your number of losses will increase, and your rating will go down by 0.5%.
  • Starting with the August 2018 tournament, the ability to sort by rating will be added to the ranking board.
  • At the start of each new month, your starting rating will change based on results from play the previous month. (This will be reflected as of the change from July to August.)

Changes to Character Abilities

Toad

  • Slightly increased the distance at which he can return the ball without lunging.
  • Shortened the amount of time he is stationary after lunging at a ball.
  • Increased the height he can return a ball.
  • Slightly increased the speed at which Toad can reach his highest movement speed.

Toadette

  • Slightly increased the distance at which she can return the ball without lunging.
  • Shortened the amount of time she is stationary after lunging at a ball.
  • Increased the height she can return a ball.
  • Slightly increased the speed of her volley shot.

Wario

  • Increased the distance at which he can return the ball without lunging.
  • Slightly increased his ability to aim for the edges of the sideline.
  • Slightly increased the speed of his volley shot.

Bowser Jr.

  • Slightly shortened the distance he can return a ball using a sideways Trick Shot.
  • Slightly decreased the distance at which he can return the ball without lunging.
  • Slightly shortened the distance he can lunge to hit a ball.
  • Slightly decreased the height of balls he can return.
  • Decreased his ability to aim for the edges of the sideline.
  • Slowed down the speed of balls he returns.
  • Slightly decreased the speed at which he can reach his highest movement speed.

Waluigi

  • Slightly shortened the distance he can return a ball using a sideways Trick Shot.
  • Slightly decreased the distance at which he can return the ball without lunging.
  • Slightly shortened the distance he can lunge to hit a ball.
  • Decreased his ability to aim for the edges of the sideline.
  • Slightly decreased the top speed at which he moves.
  • Slightly decreased the speed of his volley shot.

Chain Chomp

  • Slightly shortened the distance he can return a ball using a sideways Trick Shot.
  • Greatly shortened distance he can lunge to hit a ball.

Bowser

  • Slightly shortened the distance he can return a ball using a sideways Trick Shot.

Rosalina

  • Slightly decreased the height of balls she can hit back.

Boo

  • Slightly decreased the height of balls he can hit back.

Koopa Troopa

  • Adjusted the accuracy of Body Shot when he is in his shell so that it matches what is seen on the screen.

Other Changes

  • Fixed an issue where the “Too Early” block timing indicator would appear when you are not pressing a shot button, while using a Trick Shot to return a ball from a Zone Shot or another Special Shot.
  • Fixed an issue where it became easy to succeed at a normal block during a 1-point rally in the period between a perfectly timed Trick Shot and the next shot that was not a perfectly timed Trick Shot.
  • Fixed an issue where the energy gauge would show as yellow instead of red when your remaining energy is between 1/3rd and very little.
  • Fixed an issue in online tournaments where the character icon was horizontally inverted as it entered the tournament display block on the right side.
  • Fixed an issue where the game would stop when connectivity was especially poor during local wireless or Internet matches.
  • Fixed various issues related to the display of text.
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