ARMS Ver.2.1 update now available
Nintendo have updated ARMS to Version 2.1. The next update will add a new fighter and a new arm! Patch notes added below:-
- Moved “Training” to the top menu.
- Added five exercises to “Training”, and added difficulty level indications.
- Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.
- When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.
- Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.
- Changed the pause, results, and replay menus in “Training” to be more convenient.
- For “Best Stage” in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration on them.
- Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.
- We have made the following adjustments for some fighters and arms:
Fighters / Arms – Adjustments
Master Mummy – Increased dash speed. Increased movement speed when jumping.
Mechanica – Increased movement speed when jumping.
Kid Cobra – Adjusted floatation when performing a jump attack.
Byte & Barq – Trained Barq to get up quicker.
Boomerang – Increased speed when throwing in a wide curve. Increased extension speed. Increased homing.
Coolerang – Increased extension speed. Increased homing.
Revolver – Increased extension speed. Improved curving performance. Increased retraction speed. Shortened the time needed from starting a rush to firing the first shot.
Retorcher – Improved curving performance. Increased retraction speed. Increased expansion rate when extending.
Parasol – Increased expansion rate when extending. Increased retraction speed. Decreased expansion rate for charge attacks.
Megawatt – Improved curving performance. Increased retraction speed.
Slamamander – Increased homing
Tribolt – Increased extension speed. Decreased rush damage.
Triblast – Increased speed of charge attacks.
Homie – Increased rush damage.
Guardian – Made it so the electric shock when a charge attack connects lasts longer. Corrected odd behavior that occurred when a rush attack connected with a wall or platform.
Blorb – Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.
Seekie – Increased retraction speed. Made it so the electric shock when a charge attack connects doesn’t last as long.
Ramram – Increased retraction speed. Decreased expansion rate for charge attacks. Decreased speed of charge attacks.
Cracker, Popper, Hydra – Increased retraction speed.
Bubb, Buff – Decreased extension speed. Decreased expansion rate when extending.
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